Break

If the 8 ball is pocketed on the break, then re-rack and re-break.

 

Turn-taking

A player (or team) continues to shoot until committing a foul or failing to legally pocket an object ball (whether intentionally or not); thereupon it is the turn of the opposing players. Play alternates in this manner for the remainder of the game. Following a foul, the incoming player has ball-in-hand anywhere on the table, unless the foul occurred on the break shot. as noted previously.

 

Selection of the target group

The table is 'open' at the start of the game, meaning that either player may shoot at any ball. It remains open until one player legally pockets any called ball other than the 8 after the break That player is assigned the group, or suit, of the pocketed ball-1-7(solids),or9-15(stripes)- and the other suit is assigned to the opponent. Balls pocketed on the break, or as the result of a foul while the table is still open, are not used to assign the suits. Once the suits are assigned they remain fixed throughout the game. If any balls from a player's suit are on the table, the player must hit one of them first on every shot; otherwise a foul is called and the turn ends. After all balls from the suit have been pocketed, the player's target becomes the 8 for the remainder of the game.

 

Pocketing the 8 ball

Once all of a player's (or team's) group of object balls are pocketed, the player attempts to sink the 8 ball. In order to win the game, the player first designates which pocket the 8 ball will be pocketed into and then successfully pockets the 8 ball into that pocket. If the player knocks the 8 ball off the table, the player loses the game. If the player pockets the 8 ball and commits a foul or pockets it into another pocket than the one designated, the player loses the game.

 

Winning

A player wins the game if that player legally pockets the 8 ball into a designated pocket after all of their object balls have been pocketed. Because of this, it is possible for a game to end with only one of the players having shot, which is known as 'runningthetable' or a 'denial'. conversely, it's also possible to win a game without taking a shot; such a scenario may occur if the opposing player illegally pockets the 8 ball on any shot other than the break.

 

Fouls

The general rules of pool apply to eight-ball, such as the requirements that the cue ball not be pocketed and that a cushion be hit by any of the balls after the cue ball has struck an object ball. Fouls specific to eight-ball are: The shooter fails to strike one of their own object balls (or the 8 ball when it is the legal ball) with the cue ball, before other balls are contacted by the cue ball. This excludes 'split' shots, where the cue ball strikes one of the shooter's and one of the opponent's object balls simultaneously. If an attempt is made to pocket a ball, and the ball hits the pocket, bounces out and lands on the ground, the ball is placed in the pocket and the game continues. The shooter shoots the black 8 ball without designating the pocket to opposite team members or the match referee in advance. The shooter deliberately pockets the opponent's balls while shooting the 8 ball. On the break shot, no balls are pocketed and fewer than four balls reach the cushions, in which case the incoming player can demand a re-rack and take the break or force the original breaker to re-break, or may take ball-in-hand behind the head string and shoot the balls as they lie. A player has committed three consecutive fouls.