Game Duration

600 seconds

 

Game Mode

2 / 3 / 4 players

 

Special Effects

Acceleration: Clearing 3 lines at once doubles the falling speed of the next 3 blocks of your target.

Deceleration: Clearing 2 lines at once halves the falling speed of your next 3 blocks. Both effects can stack.

 

Buffer Zone

Clearing 2 lines adds 1 garbage line to your opponent’s buffer zone. The buffer can store up to 20 lines; any excess is discarded. Garbage lines only fall when the opponent fails to clear lines.

 

Garbage Line Info

Each garbage line has one random empty space.

 

Settlement Rules

When time ends, the player with the highest score wins. Players who fail mid-game use their score at that time for settlement. If only one player remains and has the highest score, the game ends immediately; otherwise, it continues until time ends or that player becomes the top scorer.

 

Player Attack Rules

Each player must mark another surviving player as a target. Clearing multiple lines or triggering effects attacks that target player.