Solo
Intro
Start with 5 cards including 1 Release card.
Take turns drawing/playing cards. Draw curse frog without Release = eliminated.
Goal
Avoid curse frog, survive to last.
Players
5P
Cards
Swap(3)
Swap all cards with opponent 
Request(4)
Request card from opponent 
Prophet(4)
Check curse frog position 
Transfer(4)
Transfer effects to any player 
Assign(5)
Add turn to target, stackable 
Invalid(3)
Block assign/request/swap 
Team
Goal
Avoid curse frog, survive to last.
Players
6P
Special
Teammates share Release cards and Prophet card info
Cards
Swap(3)
Swap all cards with opponent 
Request(5)
Request card from opponent 
Prophet(5)
Check curse frog position 
Transfer(5)
Transfer effects to any player 
Assign(6)
Add turn to target, stackable 
Invalid(4)
Block assign/request/swap 











